Skull and Bones will exclusively be available on Epic Game Store and Ubisoft Store on PC as well as on Stadia, PlayStation 5, and Xbox Series X|S with both cross-play and cross-progression support. You can do all of this solo, but Skull and Bones is a shared world game with. In the meantime, we’ll just have to wait for the flood of previews that’s bound to come our way over the next few months. You set your own objectives, decide how you’ll sail the waves, and plunder ships to increase your wealth and infamy. Sail solo or team up with two friends to watch your back in either PvE or PvEvP. There are predators lurking around every corner. Be wary in this untamed open world inspired by the Indian Ocean. Of course, this is all entirely based on a few minutes of gameplay footage and the game might look and play better when it comes out later this year. Craft up to 12 ships and customize them with a variety of weapons and armor to maximize your chances for success. Player crews are also noticeably absent and ships are controlled by just one player with NPCs doing the grunt work. Plundering is also a bit anti-climactic since it only requires players to navigate their ships to a certain area and wait for the progress bar to fill up. Never mind that Ubisoft reportedly spent over $200 million on its development. Initial impressions were positive, but then. From humble beginnings at a small pirate outpost, players will set out to. It's been five years since Ubisoft's multiplayer pirate game Skull and Bones (opens in new tab) was announced, and it has not been smooth sailing since. Skull and Bones initially started off as an expansion for 2013’s Assassin’s Creed: Black Flag and unfortunately it shows in the game’s underwhelming visuals, especially when compared to Rare’s Sea of Thieves. Skull and Bones is set in the Indian Ocean at the end of the 17th century, during the so-called Golden Age of Piracy. At first glance, the world of SkullandBones may seem like paradise, but who knows what else awaits you.
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